With the full focus on downloads on Ribon Web, we ran experiments to turn it into a download machine.
The growth squad, composed of a growth manager, a developer, and myself as product designer, conducted weekly A/B tests using a
collaborative opportunity tree to plan and model each experiment. We were supported by a data engineer to ensure precise tracking and measurement.
Our A/B tests were implemented using GrowthBook, testing a variable group against a control group.
Our main hypotheses centered around:- Ticket-based rewards
- App-exclusive features
- Sense of urgency
- CTA impact